• Mon. Oct 6th, 2025

This Bonkers Marvel Snap Combo Isn’t A Bug, It Just Feels Like One

If you’ve been playing Marvel Snap–and I highly recommend you do–you may have run into an opponent over the last few days who flung you around like a Hulk annoyed by a Loki. A powerful super-combo allows players to win locations with upwards of 4,000 or even 6,000 power, in a game where your total power usually maxes out in the 30s or 40s. This has prompted many to ask: Wait, what the hell? Is this a bug or a hack?

It is neither. The game is operating normally, but it is a very particular combo that won’t be viable for much longer. Let us explain.

In Marvel Snap, you’re fighting for control of three locations that appear from a random pool. Most of the time these locations are too inconsistent to base an entire deck around their appearance, but there’s an exception. The game cycles in “hot” locations from time to time, which means they appear much more frequently than usual–in almost half of all games. So for the brief period when a hot location enables a killer combo, clever deck-builders can take advantage. That’s part of the game–maximizing your deck to take advantage of a hot location is a good way to climb the ranks.

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