Diablo 4 may be far more challenging come Season 11, with a slew of updates set to address monster behavior and difficulty.
As detailed by Blizzard, the goal is to have monsters starting with Season 11 more regularly test players’ defenses and force players to interact with them in new ways. Enemy monsters will see changes to make their behavior less predictable, while at the same time making it so each type of monster will have their own clear role and identity in combat. Monsters packs will also group up less, making it more difficult for players to wipe out large groups of multiple packs in a single go.

A big part of the update to monsters will be new affixes, with more than 20 additional affixes for players to deal with. Elites will spawn minions that inherit some of their affixes, and affixes will in general be more powerful, requiring players to deal with them before taking out less-dangerous foes. Blizzard said that overall, monster affixes should overlap less in their design, be more visually clear, and be more engaging.