
Thinking back on the time I spent forming my Victoria 3 impressions with a preview build of Paradox’s forthcoming grand strategy game about the 19th century, there are some definite highlights: enacting some early voting rights legislation in Sweden, reforming the Brazilian tax code, and abolishing slavery in the United States without triggering a bloody civil war. You set out in Victoria 3 with grand ambitions, but what I found was that in the moment-to-moment play, what I spent most of my time doing was building things.
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