
Grand Theft Auto 6, GTA 5, and a Red Dead Redemption remaster are more than enough for Rockstar to focus on right now. But as we approach the 20th anniversary of the first game, and as I come to the end of replaying it, yet again, I’m craving the return of Manhunt. One of the greatest horror games ever made, it’s not just scary, but shocking, smart, and legitimately squalid. There’s something to be said for the current tide of triple-A games, which – compared to perhaps two or three decades ago – represent a culture that has seriously broadened its appeal. But Manhunt takes me back to a time when gaming was a counter-culture, and it felt like a willingness to experiment and plumb the depths of poor taste still existed among big-name developers.
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