
Drawing inspiration from other videogames can be a double-edged sword. You set up an immediate understanding of what you’re trying to make while inevitably fighting that gold standard at the same time. Creating something that exceeds those inspirations, or even just offers up something new enough, isn’t easy. After playing some of Constance ahead of the new release date announcement though, the Hollow Knight and Celeste-inspired Metroidvania clearly wants to springboard off these games into something fresh – and it’s working.
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