
It’s hard to imagine how XCOM 2, Firaxis’ peerless tactics game, could possibly be any more nerve-racking. But what if, instead of turn-based, it all took place in real time? What if you had to make all of those life and death decisions on the fly? After five years of early-access development, one brutally realistic RTS answers those questions. Combining the ground-level, moment-to-moment combat of Company of Heroes with the milsim aesthetics of Arma, it’s already accumulated near-flawless reviews, and now it’s finally deployed into 1.0. This is Door Kickers 2.
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