Like many FPS games on console, Battlefield 6 will feature aim-assist–and the developer claims it will be “very light.” That may make it feel different to Call of Duty, which is known to have a more detectable and significant aim-assist system that players have long complained about.
Battlefield 6 senior combat designer Matthew Nickerson told WellPlayed that the team came up with a new setup they’re calling Aim Assist 2.0. “It’s an evolution of what we had in Battlefield 2042,” Nickerson said, adding that the team is using “real-time” renders in Battlefield 6 to improve aim-assist.
“We’ve really upped the level of consistency and performance across the board. We’re going very light with aim assist. We’re not adding rotational aim assist; we actually removed snap zoom, which was in 2042, as we believed it was too mechanically heavy. We want to humanize aim assist, as we call it here internally.”