
Diablo 4 players have been busy grinding away in the RPG game since its launch earlier this month. While the general buzz has been overwhelmingly positive, as you can see in our Diablo 4 review, some of the game’s features do have their detractors, including Bungie’s Chad Jessup, who earlier today criticized Diablo 4‘s enemy scaling on Twitter.
Continue reading Bungie dev calls Diablo 4 scaling “lazy,” Blizzard boss claps back
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