The Seasonal Artifact has been a core part of Destiny 2’s design for several seasons now, and once Lightfall begins, it’ll be improved to offer more functionality on a passive level. While seasonal armor mods from the artifact required dedicated space on your Guardian armor, Lightfall will instead introduce artifact perks that are unlocked and automatically applied to your build.
As Bungie detailed, there’ll be twelve perks to unlock per character and these can be reset at no cost any number of times. Anti-Champion weapons featured on the artifact can also be Overcharged in higher-difficulty activities, and Artifice Armor will have a unique mod slot that grants three additional points to a character stat of your choice. For players preparing to take on Champions with a prepared loadout, you’ll be able to equip sidearms and pulse rifles to take out Barrier Champions, bows and auto rifles to deal with Overload Champions, and scout rifles to take out Unstoppable Champions.
For Season 20, you’ll be able to unlock these abilities on the Ascendant Scepter, and if you’re looking to start planning your loadout ahead of Lightfall’s launch, then you can see what each column has to offer. With Strand, the latest Darkness subclass, being a big focus in Lightfall, there are multiple perks available that take advantage of these new powers.