Final Fantasy 16 has almost reached the finish line of its development cycle, as main director Hiroshi Takai and other members of the development team revealed new details on the game in a series of interviews. Speaking to Famitsu, Takai was quizzed about the current development status of the game and gave a quick answer on the topic.
“About 95%,” Takai said. In a more thorough follow-up to the question, Takai added that the development team was playing through the game and addressing any issues along the way. “The current situation is that we play through the game day by day, tweak the rough parts, and brush up the parts that have flaws in performance or drawing,” he said. “The rest is bugfixing.”
Producer Naoki Yoshida also explained that due to the scale of the game, debugging the game takes a lot of time and “almost all” programmers have been neck-deep in the game’s code as they fix any bugs encountered, but the studio expects to reveal the Final Fantasy XVI release date soon. “I think we can announce the release date by the end of the year,” Yoshida said.