Unlike the previous two entries in the Final Fantasy 7 Remake trilogy that launched exclusively for PlayStation consoles–with Switch 2 and Xbox Series X|S versions on the way–the third game will adopt a multiplatform release strategy. This means that Square Enix will be developing for multiple consoles and PC for a wide release, but the company doesn’t expect this approach to hinder production on the game.
“We do have designated teams working on each platform so that our multiplatform approach won’t impact the development whatsoever,” Final Fantasy 7 Remake trilogy director Naoki Hamaguchi said to Easy Allies (via Eurogamer). Hamaguchi did acknowledge that Square Enix was facing some challenges with bringing Final Fantasy 7 Rebirth to Xbox Series X|S, suggesting that a “lack of memory” was to blame.
“As for the Xbox version, like many other publishers, I think we did see some issues with the lack of memory compared with other platforms,” Hamaguchi said.