
Plenty of huge co-op games have come and gone these past couple of years, and while the likes of Helldivers 2 have dominated the headlines, Ready or Not is up there as one of the most successful newcomers. It’s now celebrating the first anniversary of its 1.0 launch on December 17, and it’s established a healthy player base and a community keen to unravel the secrets of Los Sueños’ criminal underworld. However, the realistic SWAT shooter has also faced criticism for its depiction of horrifying combat and hostage scenarios and previous inclusion of now-removed alt-right references. I spoke to lead designer Sean Gorman and art director Mark Ranson about the highs and lows of Ready or Not and what the future may hold for the hardcore FPS.
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