A new Helldivers 2 patch has gone live, and amongst numerous tweaks, a fix to stop mechs from exploding is quite welcome. Mechs were only recently added to Helldivers 2, and while these mobile weapons platforms come in very handy when you find yourself outgunned by Automatons or out-oozed by Terminids, they did tend to blow up when firing a missile while turning.
Players can also expect to see “reduced” instances of enemies spawning right on top of them–very inconvenient when you’re attempting to demolish a Terminid nest from a safe distance–and several tweaks to the dynamic and hazardous weather effects in the game. Meteor showers will now do slightly less damage and the explosion radius has been reduced, volcanic activity is slightly less dangerous, and lighting on Fenrir 3 has been adjusted to be less bright to improve visibility during meteor showers.
While these issues have been addressed, developer Arrowhead is aware of several other bugs in the game. The studio is working to address player loadouts resetting whenever the game is reset, various issues involving friend invites and cross-play, and Exosuits being delivered in a damaged or broken state. You can read the full patch notes below.