Hollow Knight, a Metroidvania action-adventure game developed by Team Cherry, follows the journey of an unnamed warrior known as the Knight across Hallownest. This kingdom is now in ruins due to a dreadful illness.
As the Knight goes through Hallownest, he will be able to acquire new items, abilities, spells, and charms, allowing him to solve puzzles and explore more of the world.
One of these game items is the Hallownest Seal. According to game history, these items serve as the official emblems of the Pale King and the Five Great Knights.
The Hallownest kingdom’s design incorporates the emblem as well. The following guide will explain where to find the Queen’s Gardens’ Hallownest Seals, which may be found across the entire Hallownest.
There is only one Hallownest Seal in the Queen’s Gardens:
Queen’s Gardens Hallownest Seal
The Hallownest Seal in the Queen’s Gardens can be found on top of a platform in a room in the westernmost part of the area.
In the Queen’s Gardens, the Knight will encounter various enemies. However, the Knight will encounter Oomas, Uomas, Spiny Husks, Fool Eaters, Mossflies, Mantis Petras, Mantis Traitors, and Loodles on the way to the Hallownest Seal in the area.
Before the Knight can go to the Queen’s Gardens and find the Hallownest Seal, the Knight must have the Isma’s Tear ability, which allows the Knight to swim in acid pools, the Mantis Claw ability, which allows the Knight to cling to walls and jump off of them, the Mothwing Cloak ability, which allows the Knight to perform a horizontal dash forward, and the Monarch Wings ability, which allows the Knight to perform a secondary jump in mid-air. With these abilities, getting to the Queen’s Gardens area and finding the Hallownest Seal will be a breeze.
To find the Hallownest Seal in the Queen’s Gardens, this is what the Knight must do (assuming this is the Knight’s first time in the area):
- From the Bench in the Queen’s Station, head to the right to exit, head to the top using the small platforms in the middle of the room, then take the exit on the left.
- The Knight is now in Fog Canyon. In this area, the Knight will encounter a lot of Uomas and Oomas. Head up by jumping on the platforms, stick to the left side of the room while heading up, and take the next exit on the left.
- Next, head to the left, drop down on the pool of acid, swim to the left with the help of Isma’s Tear ability, pass through a narrow opening under the wall of thorns, and jump towards the next platform, continue heading to the left, jump up the platforms, and take the exit on the left.
- The Knight is now in the Queen’s Gardens! Head to the left, where the Knight will run into a Spiny Husk, drop down a few platforms where the Knight will find a Mossfly, and continue heading to the left, where the Knight will find two Mossflies, a Spiny Husk and another separate Spiny Husk.
- As the Knight continues heading to the left, you will see that part of the floor is thorny vines. Jump or dash over the thorns with the help of the Monarch Wings ability or the Mothwing Cloak ability, head to the left, then take the exit on the left.
- After that, continue heading to the left, where the Knight will run into a Mantis Petra, drop down on the gap on the left, then head downwards using the small dropping platforms (be careful not to fall to the thorny vines at the bottom) where the Knight will find another Mantis Petra and another two Mossflies, then head for the exit on the bottom right of the room.
- Next, head to the right, where there are several stable and dropping platforms with vines filled with thorns on the bottom. Upon getting to the middle of this part of the room, the Knight will be locked in the area, and the Knight must defeat the enemies in the room to continue. Here the Knight will have to defeat three Mantis Petras.
- After defeating all the Mantis Petras, head to the right, drop down the gap, head to the right, drop down another gap with a closed gate on the right, drop down the gap on the left towards a dropping platform, jump towards the next dropping platform on the left (watch out for the thorns on the ceiling and the floor), and dash towards the safe ground on the left where the Knight will find a Fool Eater.
- Then, dash towards the next dropping platform on the left, jump and dash towards the safe platform on the left where the Knight will run into another Fool Eater, and jump towards the shaft on the left where the Knight will run into another Fool Eater at the bottom.
- Next, jump and dash to the dropping platform on the right, jump and dash to the safe ground on the right where the Knight will find a Mantis Petra, jump and dash to the dropping platform on the right, jump and dash to the platform on the right with a lever, and strike the lever to open the gate above.
- After that, jump and dash to the platform on the right, jump up the wall on the right, head up the shaft with the help of the Mantis Claw ability, strike the wooden barrier at the top several times to break it, jump up towards the platform above, and take the newly-opened exit on the right.
- Then, drop down the shaft on the right, head to the right at the bottom, jump across the thorny vines towards the slightly elevated platform on the right where the Knight will find a Mossfly, drop down another shaft on the right (watch out for the thorny vines on the bottom of the left wall of the shaft), drop down towards the dropping platform, drop down the platform below, drop down the next shaft on the left while sticking to the left wall, land on a ledge where the Knight will encounter another Mossfly, then head to the left to exit.
- The next room is a long room filled with dropping platforms and thorny vines below. Head to the left, jump towards the dropping platform on the left where the Knight will encounter a Mossfly, drop down the the dropping platform below, jump towards the smaller dropping platform on the left where the Knight will find another Mossfly, jump towards the dropping platform above on the left where the Knight will encounter another Mossfly, and jump towards the safe platform above on the right where the Knight will run into a Mantis Petra.
- Next, jump towards the small dropping platform on the left, drop down the small dropping platform below, and jump towards the safe platform on the left, where the Knight will find a Mossfly.
- Then, jump towards the small dropping platform on the left where the Knight will find a Mantis Petra above, jump towards the safe platform on the left where the Knight will encounter another Mantis Petra on the left, jump towards the next small dropping platform on the left, jump towards another small dropping platform on the left, then jump towards the safe platform above on the left.
- After that, jump towards another small dropping on the left where the Knight will encounter another Mantis Petra, jump towards the next small dropping platform below on the left, jump towards the safe platform on the left, head to the left, head up the wall on the left just above the exit with the help of the Mantis Claw ability, and take the exit above.
- Next, jump up the small dropping platform above, jump up the platform above on the right, head to the right, jump, and dash, or perform a secondary jump across the thorny vines with the help of the Mothwing Cloak ability or the Monarch Wings ability towards the platform on the right, and head to the right where the Knight will be locked in an open area and must defeat a bunch of enemies to continue. Here the Knight must defeat a Mantis Traitor, a Mantis Petra and two Spiny Husks, a Mantis Petra and a Mantis Traitor, another Mantis Petra, a Mantis Traitor, and two Spiny Husks, then another Mantis Petra.
- Once the enemies are defeated, head to the right, jump across the thorny vines towards the platform on the right, jump up the ledge on the right where the Knight will run into a Mossfly, jump up the ledge on the left where the Knight will find another Mossfly, jump up the ledge on the right, jump up the ledge above on the left where the Knight will run into another Mossfly, jump up the ledge above on the right, jump up the ledge above on the left, head to the left, jump and dash towards the small dropping platform on the left (watch out for the thorny vines on the floor and on the ceiling), jump and dash towards the safe part of the floor on the left, head to the left, jump up another small dropping platform above some thorny vines, and jump up the exit above.
- Then, head to the right, jump up the small dropping platform above on the right, jump up another dropping platform above where the Knight will find a Mossfly, jump up the ledge above on the right where there is another Mossfly above, jump and perform a secondary jump to reach the small platform above on the left, jump towards the wall of the platform on the left, head up with the help of the Mantis Claw ability where there is another Mossfly above, jump towards the platform on the right, jump up the platform above on the right where the Knight will find another Mossfly, jump up the small platform above on the left where there is another Mossfly on the left, jump up the small dropping platform above on the right, jump up the platform above on the left where there is another Mossfly, and head to the left to take the exit. It is worth noting, however, that a lever can be found through the exit on the top right before exiting on the left, which opens a shortcut to the first few rooms of the area.
- Next, head to the left, where the Knight will run into many Loodles, continue all the way to the left, and take the exit on the leftmost part of the room.
- After that, head to the left, where the Knight will encounter a lot more Loodles, jump up the slightly elevated platform, drop down and continue to the left, pass through a very narrow path, drop down the gap, head to the left, drop down another gap, head to the right, drop down the shaft, head to the left, jump up the slightly elevated platform where the Knight will find a Mantis Petra, and jump then perform a secondary jump towards the platform above on the right where the Knight will run into another Mantis Petra and a Fool Eater.
- Finally, jump and perform a secondary jump towards the platform above on the left, and there the Knight will find something glowing. Inspect the glowing thing and the Knight has now obtained the Hallownest Seal in the Queen’s Gardens! Watch out for the Fool Eater on the wall on the left.
The Knight can meet Relic Seeker Lemm in the City of Tears to sell him the Hallownest Seals for 450 Geo each after obtaining them by traveling to the area to the west of the Hollow Knight statue.