
The launch of Nightingale saw it reach a peak of almost 50,000 concurrent players; no small achievement for the debut release from developer Inflexion Games. Yet, despite its distinctive ‘gaslamp fantasy’ world, the new survival game struggled to maintain an audience in a busy year packed with the likes of Palworld, Enshrouded, Soulmask, and Once Human. Returning to the drawing board, the studio has been hard at work on the game’s grand reintroduction – Nightingale: Realms Rebuilt. Ahead of its launch, I spoke with CEO Aaryn Flynn and head of production Leah Summers about the future of the game.
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