Starbreeze has canceled its upcoming Dungeons & Dragons game, which was in the works under the working title Project Baxter. The developer said its board of directors and management opted to cancel the project after a “strategic review” found that resources would be better deployed on its successful Payday franchise instead.
Starbreeze is taking an impairment charge of about SEK 255 million ($27.2 million) as a result of Project Baxter’s cancellation.
“This was a difficult but necessary decision,” Starbreeze CEO Adolf Kristjansson said. “Our strategy is clear: Payday is one of the most iconic IPs in gaming, with unmatched reach and potential. By focusing our investment and talent here, we can accelerate delivery, engage players with more content, and reinforce Starbreeze’s position as the clear leader in the heisting genre. This is about sharpening our focus to create the strongest long-term value for our players, our people, and our shareholders.”