Microsoft Gaming CEO Phil Spencer has reacted to Redfall’s mixed reviews, saying he’s disappointed with the game’s rocky launch.
“There’s nothing more difficult for me than disappointing the Xbox community,” Spencer said during an episode of Kinda Funny’s Xcast. “I’m upset with myself.” Spencer also lamented the fact that Redfall was initially supposed to launch with 60fps support but only ended up supporting 30fps on console for now.
As part of the discussion, however, Spencer also tried to explain what went wrong with the game’s development. Spencer noted that he likes when developers step outside their comfort zone and try something new, with examples such as Tango Gameworks’ Hi-Fi Rush, Obsidian Entertainments’ Grounded, and Rare’s Sea of Thieves.