
Few Japanese role-playing games are as revered as 1995’s Chrono Trigger. Many have craved something similar in the decades since, and plenty of developers have tried – and often failed – to scratch that itch. Enter Sabotage Studio’s Sea of Stars, another indie-developed RPG inspired by Crono, Marle, and Lucca’s time-hopping quest, along with other classics such as Super Mario RPG. It only takes a glance to see how much classic JRPG DNA Stabogate threaded through its latest, and that’s before hearing any of the ten tracks Chrono Trigger’s primary composer, Yasunori Mitsuda, provided for the game, or seeing the many other nods to it throughout the lengthy adventure we experienced while preparing for our Sea of Stars review.
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