• Sun. Oct 5th, 2025

Soulframe has a case of confused identity, and it’s holding it back

Soulframe has a case of confused identity, and it’s holding it back

When you ask Morrigan her name at the start of Dragon Age: Origins, she retorts with “names are pretty, but useless.” It’s a statement that’s sat with me for a long time. What truly is in a name? For some, it’s an identity; for others, it’s a prison – a reminder of what they’re not. In videogames, it’s often make or break: if your game doesn’t sound cool, people won’t want to buy it. Naming a game is equal parts a brand exercise and an expression of passion, and as someone whose gamertag is ‘Morri’, it’s not a task I envy. Digital Extremes’ upcoming RPG Soulframe suffers from a confused identity that all comes back to – you guessed it – its name. After plowing hours into its Preludes pre-alpha tests, I can say the title simply doesn’t fit the game, and I worry it’ll suffer for it.

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