Starfield is launching today for those with early access, but it won’t be launching with DLSS (Deep-Learning Super Sampling), Nvidia’s upscaling technology. While that’s maybe not surprising due to Bethesda’s partnership with AMD on its sci-fi RPG, the developer won’t say whether DLSS support is planned for Starfield at a later date.
As reported by The Verge, Bethesda didn’t reply to multiple requests for comment on the status of DLSS for Starfield. The Verge had previously received confirmation from AMD gaming chief Frank Azor that the contract with Bethesda doesn’t prevent them from supporting DLSS. “If they want to do DLSS, they have AMD’s full support,” Azor said.
Nvidia also couldn’t answer the question, directing reporters to ask Bethesda instead. While Bethesda is staying tight-lipped on its own plans for DLSS, the first mod has already appeared to replace AMD’s FSR2 with Nvidia DLSS or Intel’s XeSS upscaling–less than two hours after the game was released in early access.