• Wed. Oct 29th, 2025

baldur’s

  • Home
  • Dragon Age: The Veilguard Doesn’t Need To Be Baldur’s Gate 3, It Needs To Be Golden Era BioWare

Dragon Age: The Veilguard Doesn’t Need To Be Baldur’s Gate 3, It Needs To Be Golden Era BioWare

Rather than attempting to hit Baldur’s Gate 3’s lofty standards, Dragon Age: The Veilguard should instead be seeking to resurrect BioWare’s golden era, an era that produced the Mass Effect…

Baldur’s Gate 3 mod turns the RPG into a 100-hour co-op roguelike

You and some friends can dive into a Baldur's Gate 3 mod that turns it into a roguelike right now. With a unique progression system, over 100 hours of potential…

Dragon Age Co-Creator Says Baldur’s Gate 3’s Influence Won’t Be Felt For Years

Last year, Larian Studios' Baldur's Gate 3 took gamers by storm on its way to winning several game of the year awards. Fans loved it so much that they were…

Skyrim, Baldur’s Gate 3, and other saves at risk as GOG to delete data

It’s hard to overstate how much cloud saves have changed my gaming habits. I used to have tons of folders of game saves, stored to make sure that if I…

Baldur’s Gate 3 Is Getting An Official Modding Toolkit In Upcoming Patch 7

Baldur's Gate 3 already has plenty of mods, but they can be fiddly and difficult to install at times. Now, developer Larian Studios has said that the hit RPG is…

Official Baldur’s Gate 3 mod support is finally arriving really soon

The long-awaited Baldur's Gate 3 mod support is finally almost here, as Larian outlines when we can expect it, what it will offer, and how the future of BG3 is…

Baldur’s Gate 3 Dev Says Next Game Is Codenamed Excalibur, No Idea What It Is Yet

Baldur's Gate 3 was an enormous success, and many people are wondering what Larian Studios will make next, now that it's confirmed that it won't be Baldur's Gate 4. In…

Baldur’s Gate 3 Director Believes A “Bit Of Crunch” Is Unavoidable With Game Development

Crunch is one word many video game developers wince at when spoken. It's used to describe long overtime and has been a common practice in the industry for decades--though also…

Larian CEO Admits Baldur’s Gate 3 Team Had ‘To Do a Bit of Crunch’

Larian Studios CEO Swen Vincke has admitted the Baldur's Gate 3 team had "to crunch a bit" during development, meaning employees had to work overtime in order to finish the…

Baldur’s Gate 3 director says the vast RPG required a “bit of crunch”

In one of his final interviews before Larian moves on to new projects, Baldur’s Gate 3 director and company CEO Swen Vincke says the team didn’t “overly crunch,” but that…