Penny’s Big Breakaway Is A New 3D Platformer From The Sonic Mania Team
Today's Nintendo Direct presentation was filled with new Mario games, but tucked in there amongst the rest was another new platformer coming to the Switch early next year: Penny's Big…
Penny’s Big Breakaway Is The Next Game From The People That Made Sonic Mania
Some of the team behind the well-liked Sonic Mania have a new game on the way. Penny's Big Breakaway was announced today during the most recent Nintendo Direct live stream…
EA Delays Its Big New Magical First-Person Spell-Shooter
EA and developer Ascendant Studios have officially announced that Immortals of Aveum has been delayed from its planned July 20 release date to August 22. In an update on the…
Diablo 4’s Nightmare Dungeons Will Be Getting A Big Efficiency Boost Ahead Of Season 1
Diablo IV's Nightmare dungeons will be receiving a major buff ahead of the game's first season, Blizzard has announced.In the first "fireside" chat for Diablo IV on Twitch, game director…
Warhammer 40,000’s 10th Edition Introduces Big Changes
Warhammer 40k has long been Games Workshop’s most iconic title, supported by a rich and popular body of lore and some incredible miniature sculpts. So the recent announcement that it…
Redfall’s First Big Patch Is Available Now But Lacks 60FPS Performance Mode
Redfall V1.1 patch makes incremental improvements to Arkane's PC and Xbox Series vampire co-op shooter, but the 60fps performance mode has to wait.
Xbox Deals Unlocked: Best Discounts In The Big Sale
These are the best Xbox deals to check out in 2023, including discounts on Game Pass, video games, accessories, SSDs, and more.
Bethesda Explains Why Starfield Is So Damn Big
Starfield looks like it's going to be a very, very big game full of things to do, places to explore, people to meet, and creatures to battle. The Starfield Direct…
IGN UK Podcast 700: Geoff’s Big Night
A big number for the podcast and a big week for gaming. Mat and Matt welcome a newcomer to the show, IGN UK’s News Editor Wesley to chat about why…