How The Mandalorian Brought Bo-Katan To Life After Star Wars: The Clone Wars
Much like our own galaxy, the Star Wars Universe is ever-expanding. Since Disney+'s launch in 2019, several contemporary classic Star Wars characters have jumped from animated series to live-action adaptations,…
How Modern Warfare III devs brought new Operator Lockpick to life
PlayStation players, it’s almost time to crack the code with Lockpick, a PlayStation-exclusive* Operator coming to Call of Duty: Modern Warfare III. As announced at Call of Duty: Next a…
Pool but Not as you Know it – Three Ways we Brought our Vision for Mutiplayer Pool to Life
You’re looking at this and thinking, just another pool game, right? Think again, Pool Blitz is so much more (well, for one thing, it’s free to play). On one hand,…
Company of Heroes 3: How Relic Brought a Strategy Game to Console for the First Time
Company of Heroes 3 launched earlier this year, which served as a deserved refresh for the series, and marked its arrival on console platforms for the first time ever. In…
How The Last of Us Was Brought to Life for Halloween Horror Nights 2023
IGN talks to The Last of Us creator about bringing the iconic video game to Halloween Horror Nights Orlando 2023.
Baldur’s Gate 3 PC Release Date Brought Forward a Month, Avoiding Starfield Clash
Larian has brought forward the PC release of Baldur's Gate 3 by a month, avoiding a potentially brutal clash with Bethesda’s behemoth Starfield. The PS5 version is delayed a week.
How Bonsai Collective brought the characters of Luna Abyss to life
From the very inception of the world that would come to be known as Luna Abyss, there has always been a clear vision. Bonsai Collective’s Art Director Harry Corr, and…
How Alone in the Dark Brought David Harbour and Jodie Comer Together for the Return of the Survival Horror Classic
October 25 marks the release of Alone in the Dark, a twisted reimagining of the game that gave birth to the survival horror genre. To bring their new, nightmarish vision…
How Dead Island 2 Was Brought Back From the Dead | IGN Inside Stories
Nine years, three developers, one sequel. This is the Inside Story of Dead Island 2.
How Modding Passion Brought UGC-Focused Leap to Life – Available Now
Hey there, this is Alex Tintor, co-founder of Blue Isle Studios. We’re launching a new game called Leap that has major mod support…something that is pretty near and dear to…