FBC: Firebreak ‘succeeded technically,’ but underperformed commercially
Remedy shared that while FBC: FIrebreak's console sales were strong, PC struggled, and early player retention proved to be a challenge.
Remedy Admits FBC: Firebreak ‘Underperformed’ — ‘Commercially, We Were Unsatisfied’
Developer Remedy believes the release of its first self-published game and Control spin-off, FBC: Firebreak, "succeeded technically," but acknowledged it "underperformed" on Steam, admitting that "commercially, we were unsatisfied."
Take-Two CEO Says Red Dead Redemption Port Pricing Is ‘Commercially Accurate’
When asked about the controversial $50 price point for Red Dead Redemption's Nintendo Switch and PS4 port, Take-Two's CEO told IGN that they felt it was "commercially accurate."
New Study Compares Classic Games to Silent Movies, Says Just 13 Percent Are Commercially Available
A new study conducted by the Video Game History Foundation has found that 87 percent of games released in the U.S. before 2010 are not commercially available, which it says…