The Case of the Golden Idol developer talks puzzle design
We sat down with Color Gray Games' Andrejs Klavins to get all the fine details on his murder mystery title, the Case of the Golden Idol.
Tri-Ger developer on color-matching schmup design & indie game development
Tri-Ger developer Joseph Hooker spoke to us about the color-matching shoot-'em-up design of the game, as well as his experience in indie game development.
Storyteller co-designer talks blending puzzle, art, & branching narrative design
Storyteller director Daniel Benmergui sat down with us to talk about the different design points of the game came together into a fun and cohesive story.
Xbox Elite Series 2 with Xbox Design Lab (Somehow) Got Even Better
Who doesn’t love more? Introducing the newest expansion to Xbox Elite Series 2 with Xbox Design Lab! There is an innate joy that comes with making something truly yours. Since…
Modiphius cofounder Chris Birch talks Skyrim board game and design
We sat down with Modiphius' cofounder to learn more about the company's Skyrim board game.
Tchia game director talks Zelda inspirations and open world design
Dive deeper into some of the games that inspired the creation of Tchia in our interview with the game's director, Phil Crifo.
What Cyberpunk 2077’s Design Got Wrong, According to One of Its Lead Developers
In a talk at GDC 2023, CD Projekt Red level designer Miles Tost explained why Cyberpunk 2077's playstyles didn't seem to matter, and how the issue could be fixed in…
NVIDIA is speeding up the design of its semiconductor chips
During its GTC 2023 Keynote, NVIDIA touched on how it's working to speed up the design of its semiconductor chips.
Free League on The Walking Dead TTRPG, design & working with AMC
A closer look at how The Walking Dead Universe Roleplaying Game came about, and what fans can expect from this unique tabletop take on the series.
How Inclusive Design Can Further Our Accessibility Understandings
When it comes to accessibility in games, the first aspect people always look for is an options menu. From customizing controls, adjusting subtitle size, or even activating varying colorblind filters,…