Leaked PS5 Pro Design Leaves Players Concerned
The PS5 Pro design has seemingly leaked along with some information about Sony’s reveal plans, and early reactions aren’t great. A known insider shared a sketch of the console based…
Mondo’s New TMNT Figures Will Make You Feel Like A Kid–And That’s By Design
When Mondo announced its new line of Teenage Mutant Ninja Turtles figures, made from soft vinyl, the collection certainly stood out from what other collectible companies are offering up from…
The evolution of Astro Bot’s adorable character design
From the moment he popped out of our transformed DualShock DualShock 4 wireless controllers in Playroom VR, it was clear that Astro Bot was going to charm hearts across the…
How Datamining Has Changed the Landscape of Video Game Puzzle and Secret Design
Working against dataminers to hide secrets in video games is a losing battle, which is why some developers are taking a different approach. Increasingly, creators we spoke to are designing…
8BitDo Launches Official Xbox And PC Accessibility Controller With Unique Design And Friendly Price
Gamescom has already brought us plenty of big game reveals, but Microsoft also spent time highlighting its accessibility initiatives, which include four new products. One of the best third-party controller…
Persona 5 Is Finally Getting An Official Design Works Book, And It’s Massive
Persona 5 + Persona 5 Royal: Official Design Works $73.40 Preorder at Amazon If there's one thing that the Persona games excel at, it's style. Developed by Atlus, these flashy…
Phantom Blade Zero Dev Compares The Action-RPG’s Level Design to Dark Souls
Phantom Blade Zero is an upcoming PS5 and PC action-RPG that made waves at a 2023 PlayStation Showcase thanks to its impressive combat and striking dark fantasy aesthetic. In a…
Arranger: A Role-Puzzling Adventure launches July 25, devs detail boss design
The world of Arranger: A Role-Puzzling Adventure takes place on a sprawling, interconnected gameplay grid, on which characters, objects, puzzles, and exploration all follow the same logic: when player character…
A Deep Dive Into BioWare’s Companion Design Philosophy In Dragon Age: The Veilguard
During my visit to BioWare in its Edmonton, Canada, office earlier this year for the current Game Informer cover story on Dragon Age: The Veilguard, I heard a sentiment repeated…
Ghost Knight: A Dark Tale combines old school design with new school difficulty
What kind of sadist wants Ghosts 'n Goblins but harder?