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TMNT: Shredder’s Revenge Designer Hoping for Sequel, Other Licensed Beat ’Em Ups

Teenage Mutant Ninja Turtles: Shredder’s Revenge has been a massive success for developer Tribute Games, and according to its narrative designer, the success has led to questions of sequels and…

Warhammer Age of Sigmar: Realms of Ruin designer discusses RTS accessibility

Frontier Developments' Sandro Sammarco talks about making Warhammer Age of Sigmar: Realms of Ruin an engaging RTS that's easy for anybody to jump into.

Cocoon, The Sci-Fi Adventure Game From A Former Inside Designer, Gets September Release Date

Cocoon will be released this September. More specifically, the upcoming sci-fi adventure game from Jeppe Carlsen, the lead gameplay designer of Playdead's Limbo and Inside, hits PlayStation, Xbox, Switch, and…

Disney Illusion Island’s Lead Designer discusses co-op and working with Disney

We learned more about the making of Disney Illusion Island during a chat with its Lead Designer.

Mortal Kombat 1 Lead Designer talks Kameo Fighters and the MK legacy

We spoke with MK1 Lead Designer Derek Kirtzic to ask about Kameo Fighters, mechanic changes from MK11, the timeline change, and some Injustice.

Major World of Warcraft Designer Leaves Blizzard to Team Up With Greg Street on New Studio

World of Warcraft's lead combat designer Brian Holinka is leaving Blizzard to build a new independent game studio with friend and former League of Legends executive producer Greg Street.

Media Molecule appoints lead designer John Beech as new creative director

The studio behind Dreams and LittleBigPlanet has appointed lead designer John Beech as creative director after co-founder Mark Healey left in April 2023.

Kirby Designer Used This One Weird Trick To Save Memory Space

After launching his new YouTube channel in August 2022, longtime game developer Masahiro Sakurai has already reached the 100th posted video milestone. To celebrate, Sakurai shared some development secrets for…

BPM Boy designer Tony Barnes discusses music and sick beats

The man behind BPM Boy talks about its various influences, as well as what it means to be a person of color in game development.

Terra Nil Lead Designer on developing strategy games

We spoke with Free Lives' Sam Alfred to learn more about Terra Nil and working in the strategy genre.