Nintendo “Repeatedly” Delayed Switch 2 At Designers’ Request – Report
Prior to this year, the release date for the Nintendo Switch 2 console was the subject of numerous rumors and speculative reports. The wait for fans officially ended in early…
Dungeons & Dragons Designers Join Critical Role Publisher
The cast of Critical Role has been linked to Dungeons & Dragons from the very beginning of the hit streaming series. Now, two Dungeons & Dragons veterans are joining Critical…
Critical Role’s Darrington Press Hires Two Legendary Dungeons & Dragons Game Designers
<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/16/dcdc7799/perkins%20and%20crawford%20darrington.png" width="800" height="450" alt="" typeof="foaf:Image" class="image-style-body-default" /></p> <p>Today, Darrington Press, Critical Role's tabletop role-playing game publisher, announced it has hired Jeremy Crawford and Chris Perkins, two of the…
New Look at GTA Lead Designer’s Techno Spy Thriller, MindsEye
A new look at the lead designer of Grand Theft Auto's new game, MindsEye, described as a techno spy thriller action game that definitely gives off sci-fi GTA vibes.
Marvel’s Spider-Man 2 Update Adds Suits Designed by Real Fashion Designers
The new Marvel’s Spider-Man 2 update will add eight new suits for Peter and Miles when it launches on June 18. It includes four suits created by fashion designer Colm…
Unveiling the Ferryman: A Journey into Charon’s Design in Smite – An Exclusive Interview with One of the Game Designers
In this exclusive interview, we sit down with Lermy, a talented Game Designer who has contributed to the creation of several Gods in Smite, including Yu Huang, Ishtar, and Martichoras.…
GTA Designer’s New Game Looks Like GTA In First Teaser
Build A Rocket Boy, the game development studio founded by former Rockstar/GTA boss Leslie Benzies, has revealed a new game called MindsEye, and it gives off major GTA vibes. It's…
Final Fantasy 16 Designers Discuss Why The Series Hasn’t Been Turn-Based For A While
The Final Fantasy series’ numbered entries haven’t been turn-based RPGs for quite some time. With each new game, the series moves further away from its classic turn-based roots toward a…
Recording Zombie Guts With Dead Island 2’s Sound Designers
In this exclusive Game Informer interview, we learn how Dead Island 2's audio team uses horror sound design to transform everyday groceries like watermelon, pasta, and grapefruit into the sounds…
Diablo 4 Designers Tip Endgame Content, Cross-Play as Proudest Achievements as Game Nears Completion
Diablo 4 impressed the Hell out of me (pun intended). After I spent roughly 12 hours romping through Act 1 and reaching level 25 before I couldn't progress any further,…