Larian CEO talks Baldur’s Gate 3 development and challenges
CEO Swen Vincke also talks about the importance of Larian's independence, noting that it allowed the studio to take some wild chances.
Evil Dead dev shares decision to axe development of “new content”
Evil Dead is a multiplayer horror game with plenty of scream-inducing thrills for your whole group of friends and then some. Saber Interactive only released the asymmetric game last year,…
Xbox’s Sarah Bond Says AI Will Be Great For Game Development
Xbox corporate vice president Sarah Bond has commented on the impact that artificial intelligence could have on the gaming world. Speaking to Inverse, Bond said AI stands to play a…
COVID And Working From Home Made Starfield Development “Very, Very Slow,” Todd Howard Says
Starfield game director Todd Howard has commented on how the global COVID-19 pandemic impacted the development of the sci-fi RPG. Speaking to The Washington Post, Howard said when developers shifted…
Learn Unreal Engine Game Development With This $20 Book Bundle
Learning a game development engine like Unreal Engine can be intimidating, but thanks to Humble's new Game Programming C++ & Unreal book bundle deal, you can get up to 20…
Respawn Entertainment Has ‘Very Exciting’ Projects in Development
Publisher Electronic Arts has teased that Respawn Entertainment has “very exciting” games and projects in development. In a recent earnings call, EA CEO Andrew Wilson said that the studio proved…
Witcher TTRPG Going on ‘Disappointing’ Hiatus During The Witcher 4 Development
The Witcher tabletop RPG has been placed on a "disappointing" hiatus while CD Projekt Red works on The Witcher 4, codenamed Polaris.
The Unlikely Development Of The First Splinter Cell
Splinter Cell’s star has faded. In the years since Sam Fisher’s last outing, 2013’s Splinter Cell: Blacklist, he’s made a handful of cameo appearances and even shown his battle-worn visage…
Vampire: The Masquerade – Bloodlines 2 Development Has Been Handed Over to The Chinese Room
After a rather tumultuous few years of delays, layoffs, and the dropping of the entire development team, Vampire: The Masquerade – Bloodlines 2 lives once more. UK studio The Chinese…
Hideo Kojima Was Forced to Get Thrifty During Metal Gear Solid 1’s Development
Metal Gear and Death Stranding creator Hideo Kojima has shared some insight into the early days of Konami including his thrifty tactics while developing the original Metal Gear Solid.