Julian LeFay, ‘Father of The Elder Scrolls,’ Steps Back From Game Development Due To Cancer
Julian LeFay, former chief engineer at Bethesda and co-founder of OnceLost Games, is stepping back from game development due to his ongoing battle with cancer, the company announced yesterday.In a…
Despite Laying Off 270 Staff, Development Studio Virtuos Remains ‘Fully Committed’ to The Elder Scrolls IV: Oblivion Remastered, Cyberpunk 2077, and Metal Gear Solid Delta: Snake Eater
The Elder Scrolls IV: Oblivion Remastered development studio Virtuos has said it remains "fully committed" to ongoing work on the game, as well as its contributions to Cyberpunk 2077 and…
Nintendo Details Why Donkey Kong Bananza Development Jumped From Switch To Switch 2
Donkey Kong Bananza, the next Switch 2 exclusive from Nintendo, launches in just two days on Thursday, July 17, and ahead of its release, Nintendo has released a three-part interview…
Nintendo Is ‘Aware Performance May Drop Slightly’ In Donkey Kong Bananza But Says The Team Prioritized ‘Fun and Playability’ During Development
The director of the upcoming Donkey Kong Bananza has acknowledged some "performance" issues, while saying the team prioritized "fun and playability" during development.
Nintendo’s Shorter Game Development Cycle Is One of the Most Sensible Things I’ve Heard in Years
In the face of growing development times and rising costs, Nintendo President Shuntaro Furukawa offers a pragmatic solution that should be adopted by the rest of the video game industry.
EA Japan GM Speaks Out on Microsoft Layoffs and Cancellation of Games Like Everwild and Perfect Dark: ‘If a Game Was in Development for 7~10 Years, Canceling Feels Like the Worst Move’
One of the industry professionals to lament Microsoft’s layoffs is EA Japan’s general manager Shaun Noguchi. In his personal comments, which he insisted "do not represent the position of EA,"…
Nintendo May Use “Shorter Development Periods” On Some Games To Offset High Costs
An exciting prospect for the Nintendo Switch 2 outside of just "Switch, but bigger and more" is that the tech under the hood should allow for some more hardware-intensive games…
Blizzard Says Warcraft Rumble Won’t Get Any New Content as Microsoft Layoffs Hit Development Team
As the full effect of Microsoft’s devastating round of layoffs becomes clearer, Blizzard has announced that mobile game Warcraft Rumble won’t get any new content, with its developers reporting they…
Naughty Dog Chief Neil Druckmann to Step Away From HBO’s The Last of Us Ahead of Season 3 to Focus on Game Development
Naughty Dog head Neil Druckmann has announced he will not be creatively involved in the upcoming season 3 of HBO's The Last of Us, opting instead to focus entirely on…
Former GTA Creative Director Dan Houser Wrote A Novel About Game Development
Dan Houser - A Better Paradise Volume One: An Aftermath $29 for Hardcover | Releases October 14 Preorder at Amazon Rockstar Studios co-founder Dan Houser is branching out into the…