‘I Did Not Walk Away’: Former Assassin’s Creed Boss Says ‘Ubisoft Asked Me to Step Aside’ After 15 Years Working on the Franchise
Former Assassin's Creed boss Marc-Alexis Côté has made clear that his shock exit from Ubisoft was not his decision.
Breaking Bad’s Aaron Paul Explains Why He Finally Did A Video Game
Actor Aaron Paul lends his voice to the upcoming game Dispatch, and it's the 46-year-old Breaking Bad star's first time working on a video game. He told Screen Rant that,…
Skyrim Lead Designer Is ‘Eternally Shocked’ At The Game’s Lasting Appeal, Saying: ‘I Think Skyrim Did Open World in a Way That Nobody Had Ever Done Before’
The lead designer of Skyrim is "eternally shocked" at not just the RPG's success, but its enduring appeal, suggesting it's the game's open world and "quirkiness" that keeps players coming…
State of Play Didn’t Reveal a New God of War Game, but Sony Did Announce a Kratos PS5 Controller for the 20th Anniversary
The 20th anniversary of God of War is here, and Sony made sure to celebrate the milestone at its September 2025 State of Play by revealing something special for longtime…
The Pokemon Company says it did not approve of the anime theme being used in an ICE video
Pokemon did not give the Department of Homeland Security permission to use its IP to make ICE propaganda.
Fallout 76: Pete Hines Remembers ‘Probably the Dumbest Thing’ He Did at Bethesda
Former Bethesda Softworks marketing boss Pete Hines has opened up about the Fallout 76 bag controversy of 2018, saying it led to "probably the dumbest thing" he ever did at…
Former Bethesda Boss Reveals The “Dumbest Thing I Ever Did” At The Company
Former longtime Bethesda marketing and publishing boss Pete Hines retired after Microsoft bought parent company ZeniMax, and in a new interview, he discussed one part of his career where he…
‘It Was Fairly Small, It Did Feel Significant’ — How the Death of the Queen Forced IO to Tweak 007 First Light
A short time into developing 007 First Light, something happened that meant parts of James Bond’s next adventure needed to be rewritten. No, it wasn’t anything going down internally at…
Rami Ismail’s New Game, Australia Did It, Is A ‘Tactical Reverse Bullet Hell’
Rami Ismail is known recently for his work advising and consulting for game developers around the world, but he's an accomplished developer in his own right. To that end, today…
Delaying Space Marine 2 Was ‘The Smartest Thing We Ever Did’ — Saber Reflects on the Biggest Warhammer 40,000 Game of All Time After a Year of DLC and Looks to the Future
Warhammer 40,000: Space Marine 2 is a breakout hit for developer Saber Interactive, selling over 7 million copies in less than a year. As the game approaches its first anniversary,…