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Monster Hunter Wilds dev says creating a new weapon type is “very difficult”

Monster Hunter Wilds gives you a choice between fourteen different weapon types, and making that decision remains one of the series’ greatest strengths. The options all feel unique, each filling…

PlayStation’s Difficult Year Culminates in Big Leadership Changes

Sony Group has announced a big PlayStation leadership shuffle at Sony Interactive Entertainment following a tumultuous year. Effective April 1, the joint CEO arrangement at SIE will come to an…

Pokémon TCG Pocket Has a Secret Mew Card That’s Not Super Difficult to Get

Pokémon Trading Card Game Pocket contains a secret, full art Mew card and continues the long-running tradition of only letting players grab the mythical pocket monster by completing some interesting…

Halo, Call Of Duty Co-Developer Sold At “Most Difficult Time” In Gaming

Certain Affinity, a developer known for its co-development projects on major franchises and games like Call of Duty, Halo, and Hogwarts Legacy, has been sold to Keywords Studios. You might…

Latest PS5 Update Makes Jailbreaking Very Difficult

It looks like PS5 jailbreak will remain a pipe dream for the modding community for a very, very long time after September 2024’s system software update (currently version 24.06-10.01.00). As…

Kojima Says His Xbox-Exclusive Game OD Is “Risky” And Difficult To Explain

In addition to the PlayStation-exclusive Death Stranding 2: On the Beach, Hideo Kojima's Kojima Productions is making the Xbox-exclusive OD. In a new interview, the legendary game designer shared a…

Shinji Mikami believes Monster Hunter’s success makes creating a new Dino Crisis difficult

The former Dino Crisis director shared that he feels Monster Hunter has adequately nailed down a lot of things when it comes to fighting big dinosaurs.

Take-Two Boss Responds to Rumors of New 2K FIFA Game, Says Making Soccer Sim Would Be ‘Incredibly Difficult’

In comments during Take-Two's earnings call, Strauss Zelnick responded to rumors of a 2K FIFA competitor to EA Sports FC, saying that such a game would be "incredible difficult" to…

Destiny Developer Bungie Cuts 220 Staff: ‘Some of the Most Difficult Changes We’ve Ever Had to Make as a Studio’

Destiny developer Bungie has today announced significant cuts at the studio that have seen 220 people, or 17% of the studio’s workforce, let go.

VGC Starts Patreon To Deal With “A Difficult Time For Journalism”

Gaming news website Video Games Chronicle has announced the launch of a Patreon to help fund it. First formed in 2019, VGC's staff includes veterans from multiple UK publications, and…