Kirby Developers Explain Why Forgotten Land Was a ‘Breath of the Wild Moment’ for the Series
Kirby franchise general director Shinya Kumazaki explains how Kirby and the Forgotten Land was transformative for Kirby, just as Breath of the Wild was for Zelda - but how it…
Next Indiana Jones Movie Will Explain What Happened To Shia Labeouf’s Character
Among the many questions swirling around Indiana Jones and the Dial of Destiny is whether it will touch on Shia LaBeouf's character Mutt, introduced in 2008's divisive Kingdom of the…
God of War Ragnarok Devs Explain Why They Didn’t Consider Killing Kratos
Santa Monica Studio has explained why Kratos was kept alive The post God of War Ragnarok Devs Explain Why They Didn’t Consider Killing Kratos appeared first on PlayStation LifeStyle.
Forspoken Developers Explain Magical Parkour Abilities
Square Enix has explained the eight different magical parkour abilities in Forspoken that allow the player to speed, scale, and soar around the world of Athia.
Game developers explain what makes God of War (2018)’s combat tick
Innovation is king when it comes to video games, especially when reinventing a beloved franchise. Developers are challenged with balancing what fans loved about the series’ origins while modernizing the…