Silent Hill Producer Explains Why Konami Announced Three Games At Once
Silent Hill has once again cemented itself as one of the biggest survival-horror franchises, thanks to critically acclaimed releases like Bloober Team's Silent Hill 2 remake in 2024 and the…
Breaking Bad’s Aaron Paul Explains Why He Finally Did A Video Game
Actor Aaron Paul lends his voice to the upcoming game Dispatch, and it's the 46-year-old Breaking Bad star's first time working on a video game. He told Screen Rant that,…
AMD & Sony’s Project Amethyst video explains new tech coming in future consoles
Much of the conversation between PlayStation architect Mark Cerny and AMD Senior VP Jack Huynh focused on 'future GPUs and SOCs.''
Helldivers 2 Dev Explains Why The Game Takes Up So Much Space On PC
Have you ever noticed that Helldivers 2 takes up a lot more room on PC than it does on either Xbox Series X|S or PlayStation 5? At 150GB, the game…
‘We’re Taking Your Concerns Very Seriously but There Are No Easy Solutions’ — Arrowhead Explains Why the Helldivers 2 Installation Size Is So Big on PC
Helldivers 2 developer Arrowhead Studios still doesn't have a solution for the shooter's groaning installation size on PC — but it is working on it.
Former Rockstar VP Talks GTA 6, Explains Why Bully 2 Never Happened
In 2020, Rockstar Games co-founder Dan Houser left the company after over two decades as one of the driving forces behind the Grand Theft Auto and Red Dead Redemption franchises.…
‘Even the Base Level Enemy Had to Be More Complicated, More Intelligent’ — Team Cherry Explains Why Silksong Is Harder Than Hollow Knight
Team Cherry has explained why Silksong is harder than Hollow Knight, and reminded players they have ways to mitigate the difficulty of tough bosses.
Miyamoto Explains How Super Mario Bros. World 1-1 Was Created
Shigeru Miyamoto explains how Nintendo crafted the perfect level in the form of Super Mario Bros. World 1-1.
Resident Evil Requiem Director Explains Why He Opted For Two Camera Modes This Time Around
Ever since Resident Evil 7, the horror series' non-remake games have opted for a first-person perspective over the third-person perspective Resident Evil 4 set as the de facto choice in…
‘On Borderlands 3, in Our Worst Hours, It Sometimes Felt Like Parody’ — Gearbox Explains Borderlands 4’s More Grounded Story
Gearbox is ready to right the wrongs of Borderlands 3 with a more grounded story, an interesting villain, and fewer memes in Borderlands 4.