Sam Lake Explains The Alan Wake Story So Far – IGN First
Sam Lake explains the story of Alan Wake so far, covering the original game and its DLC, Alan Wake's American Nightmare, and the Control AWE expansion.
Alan Wake 2 Dev Explains How Remedy is Making So Many Games
Remedy Entertainment is not only on the cusp of releasing Alan Wake 2. That is seemingly just the beginning, as the team has multiple titles in production from a cooperative…
Insomniac Explains Spider-Man 2 PS5’s Fall Damage Feature
Insomniac Games has shed some light on Marvel’s Spider-Man 2‘s fall damage feature, which was recently discovered at a hands-on preview event. We wondered why fall damage wasn’t mentioned in…
Developer Explains Why Starfield NPCs Look Like They’re Dead Inside
Playing Starfield and wondering why the NPCs look like they’re dead inside? One developer reckons they’ve worked out why.
Assassin’s Creed Black Flag vanishes from Steam, Ubisoft explains why
You might have noticed that the Assassin’s Creed Black Flag Steam page no longer allows you to actually purchase the beloved stealth game hit. With the Assassin’s Creed Mirage release…
Why You Shouldn’t Mistake Sensitivity For Censorship, Sims 4: Horse Ranch Consultant Explains
Since its inception nearly 25 years ago, The Sims franchise has consistently been one of the most progressive in games. The first entry in the series, The Sims, was among…
Killing Floor 3 developer explains microtransactions
Killing Floor 3 is coming, and I can't wait to get my hands on the FPS game right on release. If you've ever played either of the first two entries…
Call of Duty: Modern Warfare 3 Dev Explains How Open Combat Missions Actually Work
Call of Duty: Modern Warfare 3 developer Sledgehammer Games has detailed how its Open Combat Missions actually work.
Free Destiny 2 Eververse Armor Coming In Season 22, As Bungie Explains Changes
Following a state of the game update that didn't go over well a few weeks ago, Destiny 2 players had some harsh criticism for developer Bungie on a number of…
PS5’s Dolby Atmos Solution Is Lag-Free, Mark Cerny Explains How It Works
PlayStation architect Mark Cerny has shed some light on PS5’s Dolby Atmos support, revealing that Sony offers a lag-free solution. In a comprehensive explanation penned to Digital Foundry, Cerny confirmed…