How Square Enix Approached Accessibility In Final Fantasy 16
I recently previewed Final Fantasy XVI, going hands-on with the upcoming game for roughly two hours. I learned a lot about the game, which is due out on PlayStation 5…
Final Fantasy 16 Is Probably Getting a PC Version, But Not for a Long Time
Despite lots of back and forth messaging, it looks like Final Fantasy 16 is probably getting a PC version after all — though likely not for a long time.
Godzilla, Evangelion, Pro Wrestling, And More: The Inspiration Behind Final Fantasy 16’s Eikon Combat
I recently went hands-on with Final Fantasy XVI, the next mainline entry in the long-running series due out on PlayStation 5 this summer, to play roughly two hours of the…
Final Fantasy 16 Preview
If Final Fantasy is an action franchise now, at least it's shaping up to be a damn good one.
Final Fantasy XVI Will Have a Arcade Mode And Leaderboard
Final Fantasy XVI will feature a brand new arcade mode The post Final Fantasy XVI Will Have a Arcade Mode And Leaderboard appeared first on PlayStation LifeStyle.
Fortnite’s Final Update Of The Season Adds More Free Cosmetics To Unlock
Fortnite Chapter 4 Season 1 is drawing to a close very soon, but there's still plenty of new content here in the season's final update. In addition to that sick…
Final Fantasy 16’s World Has Large Maps, But No Optional Dungeons
Final Fantasy 16's world of Valisthea is made up of a number of variously sized zones, but will not feature any hidden dungeons or maps.
Final Fantasy 16 Hands-On Preview
Final Fantasy 16's combat is shaping up to be an explosive homage to anime warfare.
Final Fantasy 16’s Approach to Diversity Pulls on ‘Various Cultures With Great Respect and Care’
Final Fantasy 16 producer Naoki Yoshida has expanded on comments he previously made regarding the game’s approach to diversity, explaining that its narrative and setting has been inspired by various…
Final Fantasy 16 has Accessibility Items Instead of Difficulty Levels
Final Fantasy 16 will feature a number of in-game items that can be used to reduce the game’s difficulty and make its combat more accessible.