World Championship Boxing Manager 2 Developer Interview: Experience the Journeys of Classic Boxers
Fistfighting has been around since the beginning of time, and boxing (or some form of martial pugilism) has been around basically as long. Celebrate the ancient tradition (as well as…
Interview: Amazon Games’ CEO on How the Reborn Lord of the Rings MMO Will Learn from New World
Amazon Games CEO Christoph Hartmann talks about how the Lord of the Rings MMO was revived after being canceled, whether there are too many live service games, and Amazon's rollercoaster…
Interview: Tears Of The Kingdom And The State Of Zelda With Aonuma And Fujibayashi
Announced as a surprise stinger at the end of the E3 2019 Nintendo Direct, The Legend of Zelda: Tears of the Kingdom has occupied the top spot of many "most…
Interview: Layers of Fear 2023 is a reimagining, not a reboot
We spoke with Anshar Studios about the new Layers of Fear project.
Interview with Digital Sun on creating The Mageseeker with Riot Forge
An interview with Digital Sun CEO Javier Giménez on the creation of The Mageseeker: A League of Legends Story.
Interview: Diablo 4 Developers Talk About Class Changes, Dungeons, and More Ahead of Final Beta Test
Blizzard developers Joe Shely and Joseph Piepiora discuss Diablo IV beta learnings and the upcoming server slam weekend.
Tape to Tape interview with lead game designer Hugo Julien
Hugo Julien, the Lead Game Designer on Tape to Tape, took some time to answer a few questions about his studio's upcoming roguelite hockey game.
Interview: Shigeru Miyamoto And Koji Kondo Talk The Super Mario Bros. Movie
After a decade of planning and cross-company collaboration, The Super Mario Bros. Movie is finally out today. The project comes from production company and distributor Universal Pictures and animation studio…
Interview: Tim Sweeney and Saxs Persson on What’s Holding Back True Next-Gen Gaming
In a new interview with IGN, Epic's Tim Sweeney and Sax Persson talked about how Fortnite continues the legacy of DOTA, the growing adoption of Unreal Engine 5, and what's…