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Aaron Taylor-Johnson Cuts Interview Short After Being Asked If He’s Playing James Bond

Aaron Taylor-Johnson has starred in numerous high-profile movies, including Kick-Ass and Avengers: Age of Ultron, and has been rumored to play the next James Bond for some time now. But…

Kingdom Come: Deliverance II Interview: New Setting Will Feature ‘Wide Range of Ethnicities and Different Characters’

In the first interview following the announcement of Kingdom Come: Deliverance 2, Warhorse Studios shed more light on the map size, the decision to stay with the CryEngine, its approach…

Exclusive Interview: The Making Of Star Wars Outlaws

As part of this month’s exclusive cover story, Game Informer’s Brian Shea sat down with Star Wars Outlaws creative director Julian Gerighty to discuss protagonist Kay’s backstory, how Massive Entertainment…

Stellar Blade interview: creating stylish sci-fi action in a post-apocalyptic world

Stellar Blade launches in just a few short weeks on PS5. You may have already sampled the action adventure firsthand by way of the recently released demo in which Eve,…

Claim a Key for Super Space Club and Read Our Interview with the Developers

If you want a groovy adventure in space, I've got good news for you. Right now you can embrace your inner 'space-faring getaway driver' by grabbing a key for Super…

From Fan to Creator – FF7 Rebirth Director Naoki Hamaguchi Interview

We sat down with Naoki Hamaguchi, Co-Director of Final Fantasy VII Rebirth, and interviewed them on their journey as a fan, their vision for Rebirth, and creating Queen's Blood.

Claim a Key for the Slave Zero and Read Our Interview with Artist Francine Bridge and Writer Miles Luna

The future of the planet may lie with a fusion of technology and biology, and mechs may one day roam our mega-cities. If you want to explore themes like this…

Tales of Kenzera: Zau creator interview — Finding the beauty of creation in grief

I recently had the pleasure to speak with Abubakar Salim, founder of Surgent Studios and creative director of Tales of Kenzera: Zau, about founding his gaming studio and how his…

Dev interview: How Pacific Drive tunes up the survival genre with a station wagon

We’ve all wondered why no one gets in a car and drives away from the terror in scary movies and games. Pacific Drive by Ironwood Studios lets us live out…

Ultros dev interview: Karmic cycles in a demonic space labyrinth, out tomorrow

Indie games are known for their daring and often groundbreaking approaches to visuals and storytelling. Ultros is a new indie title coming to PS4 and PS5 on February 13. The…