Star Wars: Knights Of The Old Republic Remake Is Far From Dead, Saber Interactive Says
The remake of Star Wars: Knights of the Old Republic has been in development for several years now, and while nothing has materialized, the project isn't dead yet. Saber Interactive…
Star Wars: Knights Of The Old Republic Remake ‘Alive And Well’ Following Embracer Sale
Star Wars: Knights of the Old Republic Remake is "alive and well," according to Saber Interactive CEO Matthew Karch. He revealed this during a recent interview with IGN, where he…
Knights in Tight Spaces takes ‘Fights’ medieval
Developer Ground Shatter follows up on its deckbuilding roguelike by visiting a whole new time period.
Knights in Tight Spaces Announcement Trailer
Control your environment, gather your party, and build your best deck to overcome outlaws and supernatural forces, across a rich fantasy world.
This Turn-Based Deck-Builder Ditches Its Predecessor’s John Wick Vibes For Knights And Magic
Knights in Tight Spaces feels like more Fights in Tight Spaces. The sequel builds on the first game's formula by adding more to it but it largely plays the same.…
Star Wars: Knights of the Old Republic Remake Sounds a Long Way Away
The troubled Star Wars: Knights of the Old Republic remake is still a long way away, the boss of Embracer has suggested.
Christopher Nolan Didn’t Write Dark Knight’s Most-Quoted Line, Didn’t Understand It
One of the most-quoted lines from 2008's The Dark Knight is "you either die a hero or live long enough to see yourself become the villain." Director Christopher Nolan has…
EXCLUSIVE: News Kingmakers Gameplay Trailer Pits Medieval Knights Against Attack Helicopters | IGN Fan Fest 2024
Following its big debut earlier this week, we got even more details on Kingmakers, the hilarious medieval action sim that pits hordes of medieval knights against a lone soldier with…
Creating the Bahnsen Knights Universe – A Love Letter to Old-School Games and Pulps
Bahnsen Knights is the third Pixel Pulp released by LCB Game Studio. A Pixel Pulp is our own way of understanding interactive fiction, trying to bring together two distant elements…