El Paso, Elsewhere Is A Supernatural Take On Max Payne Shooting To Its Own Rhythm
There's no dancing around it: El Paso, Elsewhere, the new action game from Strange Scaffold, is an unabashed homage to the 2001 seminal pulp-noir action classic Max Payne. It's an…
Super Mario 64 Speedrunner Smashes His Own World Record for a 16 Star Run
A well-known Super Mario 64 speedrunner has smashed his own world record for a 16-Star run, clocking in a time of 14:35.50 to secure his place at the top of…
Microsoft is building its own mobile app store
Phil Spencer says Microsoft's mobile app store could launch next year.
Google Admits That It Can’t Make Cloud Gaming Work on Its Own
After Google officially ended its Stadia services, the company continues looking for more game publisher partners.
GTA Online’s Success Surprised Its Own Devs
GTA Online‘s success story is one for the history books. The post GTA Online’s Success Surprised Its Own Devs appeared first on PlayStation LifeStyle.
Lil Gator Game Developer Interview: Make Your Own Fun With Adorable Sandbox Exploration
Lil Gator Game is a charming sandbox adventure from MegaWobble. It's available for $19.99 on Steam, but it's this month's IGN Plus game and Plus members can get a Steam…
Octopath Traveler 2 Review – Go Your Own Way
Octopath Traveler was a pleasant surprise when it debuted a few years back. Its then-new HD-2D engine was a delight to behold, and the gameplay drew inspiration from some of…
Guardians Of The Galaxy Vol. 3’s Groot Gets His Own Marvel Legends Figure, Complete With Baby Rocket
Guardians of the Galaxy Vol. 3 won't be in theaters until May 5. Before that, though, you have the chance to get your hands on a character from the film.…
Xbox Clarifies Its Own Admission That Game Pass Cannibalizes Some Game Sales
Microsoft has clarified its own admission that putting games into Xbox Game Pass can, in some cases, lead to a decrease in sales. Responding to the many headlines recently about…
Wild Hearts Is So Tough That Even Its Own Developers Have Trouble With It
In a new interview with IGN, Wild Hearts' developers talk about managing the new monster hunting game's difficulty, crossplay, microtransactions, and more.