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  • ‘It’s About Making Sure the Pacing Feels Right’ — Final Fantasy 7 Remake Part 3 Director Clarifies He Is Not Cutting Content

‘It’s About Making Sure the Pacing Feels Right’ — Final Fantasy 7 Remake Part 3 Director Clarifies He Is Not Cutting Content

Final Fantasy VII Remake series director Naoki Hamaguchi has clarified that while he recently assured fans that Final Fantasy VII Remake Part 3 would "strike a balance" when it came…

Rise of the Ronin Sales Pacing Ahead of Nioh and Its Sequel, Koei Tecmo Says

Rise of the Ronin may be a little shy over a month out from its release on PlayStation 5, but that isn’t stopping the action RPG's sales from outpacing its…

Flintlock: The Siege of Dawn Dev Talks Visual Design, Pacing, and Soulslike Inspiration

While there are quite a few Soulslike games on the market, the genre is still mainly associated with the company that popularized it. However, Flintlock: The Siege of Dawn hopes…

CoD: Warzone 2 Community Update Details Changes To Pacing, Movement, And Snipers

Activision has released a community update blog for Call of Duty: Warzone 2, revealing some of the changes players can expect for Season 3. These new details include major updates…