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Ghost Of Yōtei Directors Share Philosophy On Balancing Freedom With Story

Following Sony and Sucker Punch’s recent State of Play presentation diving deep into Ghost of Yōtei, we had a chance to speak with that game’s co-creative directors Nate Fox and…

Manor Lords dev’s philosophy is big patches that “polish as much as possible”

Manor Lords continues to go from strength to strength. The medieval strategy game and city builder hybrid has been out in early access for almost a year now, and each…

Philosophy and Duality: Examining the Inspirations Behind the Upcoming Action RPG, Empyreal

The post Philosophy and Duality: Examining the Inspirations Behind the Upcoming Action RPG, Empyreal appeared first on Xbox Wire.

Halo Studios: New Name, New Engine, New Games, New Philosophy

The post Halo Studios: New Name, New Engine, New Games, New Philosophy appeared first on Xbox Wire.

A Deep Dive Into BioWare’s Companion Design Philosophy In Dragon Age: The Veilguard

During my visit to BioWare in its Edmonton, Canada, office earlier this year for the current Game Informer cover story on Dragon Age: The Veilguard, I heard a sentiment repeated…

Pokémon Cards Are Designed With an Unexpected Philosophy

IGN's Joshua Yehl shares every detail about his trip to Japan to visit the Yokohama Worlds Pokémon Center and Creatures headquarters, the place where they design Pokémon cards.