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  • Schim: How the shadow-jumping adventure prioritizes accessibility, out July 18

Schim: How the shadow-jumping adventure prioritizes accessibility, out July 18

Accessibility is a very important element in any game, as games are amazing and should be able to be enjoyed by as many as possible! We are super excited about…

Outcast – A New Beginning prioritizes action-adventure freedom on March 15

Every choice we made when developing Outcast – A New Beginning had, at its core, one motivation: freedom. It was important to us not to limit where players could go…

Dead Cells Update 35 will be its last as Evil Empire prioritizes new projects

With Dead Cells Update 35, the game will wrap up new content development and Evil Empire will focus on developing new games.

Assassin’s Creed Mirage Gameplay Trailer Prioritizes Stealth in Return to Franchise Roots

Ubisoft just showed off an extended look at gameplay from its upcoming Assassin's Creed entry, Assassin's Creed: Mirage, highlighting the ways in which its stealth-focused gameplay is a return to…

Lorcana Interview: How the New Disney TCG Prioritizes Players Over Collectors

Disney Lorcana is a brand new trading card game designed for newcomers and veterans, and designer Ryan Miller assures players it will prioritize gamers over collectors.

MultiVersus’ Store & Guild features are ‘a little bit out’ as team prioritizes stability

Director Tony Huynh said the team is focusing on core systems and bug fixes, and an upcoming patch will be one of the biggest yet.