The Callisto Protocol Isn’t Just Another Dead Space
GameSpot had the opportunity to check out Striking Distance's survival horror game, The Callisto Protocol. Jordan played for around 90 minutes, and it didn't end up being as scary as…
The Callisto Protocol Dev Confirms No Delay, 60 FPS Performance Mode
Developer Striking Distance Studios has confirmed that The Callisto Protocol The post The Callisto Protocol Dev Confirms No Delay, 60 FPS Performance Mode appeared first on PlayStation LifeStyle.
The Callisto Protocol Hasn’t Been Delayed, But It Is Getting A 60FPS Mode
After some speculation that The Callisto Protocol had been delayed, the official Twitter account reassured fans that it's still coming out this year--and has a 60fps performance mode.Yesterday, October 18,…
Callisto Protocol Confirms It’s Not Delayed, Promises 60fps Performance Mode
Don't panic - The Callisto Protocol isn't delayed and will definitely be getting a 60fps performance mode.
The Callisto Protocol Delay Rumors are Likely False
With a lot of games being delayed into the start The post The Callisto Protocol Delay Rumors are Likely False appeared first on PlayStation LifeStyle.
The Callisto Protocol Will Be 12-14 Hours Long
Striking Distance Studios’ boss Glen Schofield has shed some light The post The Callisto Protocol Will Be 12-14 Hours Long appeared first on PlayStation LifeStyle.
The Callisto Protocol trailer digs into the secrets of Black Iron
There is a new Callisto Protocol trailer out, and it offers a new peek at the horror game's sci-fi setting: we'll be exploring the deep, dark depths of the Black…
The Callisto Protocol release date, gameplay, trailers, and news
Curious about The Callisto Protocol release date? As the brainchild of Glen Schofield, creator of Dead Space and head of Striking Distance Studios, expectations for the upcoming horror game are…
The Callisto Protocol Director Glen Schofield Apologizes for Possible Crunch Comments
The Callisto Protocol director Glen Schofield has apologized for his previous comments that hinted at a possible crunch culture at his studio Striking Distance.