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Starfield: 10 Things We Learned From Developer Q&A

From buying houses to how many companions will be available, here are 10 things we learned from a Q&A Starfield developers held in Discord today.

Mortal Kombat 1: PS5 hands-on report and Ed Boon Q&A

The Mortal Kombat series recently hit the big 3-0. And what a long, bloody trip it’s been: Eleven mainline games over six console generations and somewhere between 75 and 80+…

Inbox Q&A, Super Mega Baseball 4 Impressions | All Things Nintendo

This week on All Things Nintendo, Brian invites Game Informer editor-in-chief Matt Miller on the show for the first time. After talking about Matt's favorite Nintendo experiences, the two chat…

Recent Diablo 4 Q&A Held by Blizzard Was Apparently Fake

Blizzard Entertainment appears to have taken part in a fake Diablo 4 dev Q&A session with the community. The session was hosted by GamesRadar’s Future Games Show, for which the…

Neill Blomkamp Q&A: Gran Turismo director talks inspiration and more

We were fortunate enough to sit down with famed sci-fi director Neill Blomkamp to discuss how he adapted the legendary racing simulator, the innovative camerawork devised to capture all the…

Nour: Play With Your Food Q&A: talking experimental food art with the game’s creator TJ Hughes

What types of explosive expression can one expect from a creator who is relentlessly driven to break away from the mediocre and mundane? We decided to ask video game designer…

Q&A with Roberta & Ken Williams, developers of reimagined Colossal Cave, out today

Ken and Roberta Williams need little introduction among adventure game fans. The duo, who founded legendary developer Sierra On-Line in the earliest days of gaming, has been responsible for some…