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  • Borderlands 4 developers talk about the challenges of evolving the series

Borderlands 4 developers talk about the challenges of evolving the series

Jamie Marchi and Grant Kao spoke with us about taking the series from a linear experience to an open-world game and the challenges of voice acting.

Under Night In-Birth 2 Sys:Celes devs talk Izumi DLC & music

With Izumi wrapping the recent run of DLC, Director Kamone and composer Raito talked about the evolution of Under Night and what's next.

The Big Resident Evil Requiem Interview: Why the Game’s Monster Got Supersized, Why it’s Probably Not Lisa Trevor, and a Tease for Areas Beyond Raccoon City — Just Don’t Talk About Leon

Last week in Cologne, Capcom's nerve-jangling Resident Evil Requiem demo was one of the highlights of the Gamescom 2025 show floor — but plenty of questions remain. Here, IGN sits…

“To the Day We Die:” Battlefield 6 Devs Talk Anti-Cheat

Seemingly no competitive video game is safe from the scourge of cheating, and the developers of Battlefield 6 are well aware of this. EA revealed the multiplayer gameplay trailer for…

Killing Floor 3 devs talk new weapon customization, Zed Time mechanic, and more

It’s almost Zed Time again. The gore-drenched co-op FPS, Killing Floor 3, is exploding its way onto PS5 on July 24. In preparation for launch, Studio Creative Director Bryan Wynia…

We Talk, Shoot, and Sneak Our Way Through The Outer Worlds 2

The post We Talk, Shoot, and Sneak Our Way Through The Outer Worlds 2 appeared first on Xbox Wire.

The Expanse: Osiris Devs Talk Mass Effect’s Influence, Giving Players More Choices

Owlcat Games' The Expanse: Osiris Reborn is a space-set third-person action-RPG based on The Expanse TV series and the novels by James S. A. Corey (aka Daniel Abraham and Ty…

How KreatureKind Uses Deckbuilding to Talk About Sustainability

The post How KreatureKind Uses Deckbuilding to Talk About Sustainability appeared first on Xbox Wire.

Phasmophobia devs talk about the early access cycle and growing its team

What started as a small project for Kinetic Games has grown into something greater and we talk all about it with CEO Daniel Knight and Technical Director Benjamin Lavender.

Marvel’s Deadpool VR’s devs talk Neil Patrick Harris, X-Men, and more

Twisted Pixel talks to Shacknews about its upcoming Deadpool VR game for Meta Quest.