Final Fantasy 7 Rebirth Developers Talk the Meaning of ‘Rebirth,’ Returning Characters, and More
With a brand new Final Fantasy 7 Rebirth trailer revealing the release date is imminent (February 29), we here at IGN naturally are full of questions about this next installment…
Let’s Talk About The Starfield Discourse | Spot On
Sigh. It’s been a long week on the internet.The Starfield review embargo is up and discourse around it has been running wild--just look at the comments on our review. But…
Diablo 4 Devs Talk Season of the Blood and Community Concerns | Gamescom 2023
At gamescom 2023, we caught up with Blizzard’s Rod Fergusson and Chris Wilson to discuss the team’s approach to Diablo IV season two, and how they take on player feedback.
Trophy Talk: Kentucky Route Zero Flips the Script for Narrative Adventure Trophies
As shown by the recent Oxenfree 2: Lost Signals, trophies in the narrative adventure genre are often either one of two extremes: extremely easy or convoluted and tedious. Telltale Games’…
Weird Half-Life secret shows Gordon Freeman can actually talk, kind of
Half-Life is famous for a lot of things. From the classic Black Mesa labs to the sinister G-Man and always hilarious scientist NPCs, the Valve FPS game remains a staple…
We Need to Talk About Remnant 2 – Unlocked 606
Remnant II has sold more than one million units across all platforms in its first week, so Stella, Kahlief, and Destin discuss how Remnant II has improved from its original…
Huge GTA 5 mod adds new story where you can literally talk to NPCs
A GTA 5 mod where you play as a police officer. Okay, sounds normal. Well how about new, fully designed story missions, where you can actually talk, through a microphone,…
Talk To Me Review – A Simple, Scary Story
The excitement around Talk to Me is palpable. A new horror film from A24, the people who brought us Hereditary, The Witch, and Midsommar, is something to be excited about.…
Trophy Talk: Oxenfree 2 Highlights the Tedium of Narrative Adventure Platinums
The original Oxenfree had a tedious Platinum, something that was symbolized by the trophy that required players to beat the game without saying anything. It was dull at best and…