Towerborne’s Game Director discusses its Xbox debut and the goals for 1.0 and beyond
With Towerborne making its long-awaited Xbox debut this week, Shacknews sat down with Game Director Daniel McLaren to discuss what's next.
Towerborne’s Class Mastery Update Deepens a Distinctive Looter Brawler Experience
The post Towerborne’s Class Mastery Update Deepens a Distinctive Looter Brawler Experience appeared first on Xbox Wire.
Towerborne’s December Update Brings Yuletide “Grandeur” to the World
The post Towerborne’s December Update Brings Yuletide “Grandeur” to the World appeared first on Xbox Wire.
How Towerborne’s Weapons Work Together to Create A Symphony of Combat Chaos
The post How Towerborne’s Weapons Work Together to Create A Symphony of Combat Chaos appeared first on Xbox Wire.
Towerborne’s Belfry Aims to Be So Much More Than a Main Menu
The post Towerborne’s Belfry Aims to Be So Much More Than a Main Menu appeared first on Xbox Wire.