WB to Turn All Its Big Franchises Into Live Service Games
Warner Bros. (WB) has said that it wants to “transform” its biggest franchises into live service games that aren’t limited to console and PC. In a recent earnings call, WB…
Turn 10’s Alan Hartman Promoted to Head of Xbox Game Studios
Microsoft has promoted Alan Hartman, corporate vice president of Forza and Fable at Turn 10, to head of Xbox Game Studios.
How to turn off night visuals – Cities: Skylines 2
Building at night can be a pain, so here's how you can simply turn night visuals off in Cities: Skylines 2.
Call Of Duty: Modern Warfare 3 – How To Turn Off Tac-Stance
Call of Duty: Modern Warfare 3 launches with much faster movement than Modern Warfare 2, including speedier sprint times, more-fluid sliding and mantling, and the introduction of the tac-stance mechanic.…
Markiplier Reveals Why He Had to Turn Down Role in Five Nights at Freddy’s Movie
YouTuber Markiplier has revealed why he had no choice but to turn down a role in the upcoming Five Nights at Freddy's movie.
Under the Hood with Turn 10 Studios: Forza Motorsport
The post Under the Hood with Turn 10 Studios: Forza Motorsport appeared first on Xbox Wire.
Transforming Mars, One Turn at a Time – Terraformers Lands on Xbox Series X|S and Xbox One Today
Terraformers: A Brief Overview Hello space travelers! Mateusz Sadowski here, Content & Marketing Manager at Klabater. I’m happy to tell you a little bit more about our newest release –…
Lies Of P – How To Turn All NPCs Into Puppets
Lies of P is a Souls-like game where you do battle against countless puppets. Along the way, you also meet several human characters who are willing to help, but there's…
Steam’s Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges
The very first Steam user accounts are officially 20-years-old this week, and Valve is celebrating by handing out special digital badges to the oldest members of the community, featuring the…
Can a Game Make You Turn the Controller Upside Down?
Hi! This is Alfonso del Cerro from Pentadimensional Games. Today I will comment on one of the many experimental features included in our recent game Tenebris Pictura. Can a game…