Watch the Ghost of Yōtei State of Play gameplay deep dive on July 10
We are less than 100 days away from the launch of Ghost of Yōtei on PS5 on October 2! This week, we can’t wait to give you your best look…
Ghost of Yotei Director Reveals Efforts to Respectfully Portray the Ainu Indigenous People of Japan
The Ghost of Yotei developers have emphasized their commitment to portraying feudal Japan in a respectful way, this time focusing on the efforts they made to represent the culture of…
Cultural lessons for Ghost of Yōtei
As we established in our previous article, visiting Japan was an important part of creating the world of Ghost of Yōtei. The Sucker Punch reference gathering team from left to…
Ghost of Yotei will get a gameplay deep dive in July
More information on Sucker Punch's sequel is coming just a few months shy of its October release date.
Ghost of Yotei Gameplay Deep Dive State of Play Set for July as October Release Date Draws Near
Sucker Punch Productions will debut a Ghost of Yōtei gameplay deep dive with a special State of Play presentation next month.
Ghost of Yōtei Gameplay State Of Play Showcase Announced For Next Month
<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/06/04/829c1b7b/ghost_of_yotei_1.jpg" width="800" height="450" alt="Ghost of Yotei Sucker Punch Productions PlayStation 5 State of Play July " typeof="foaf:Image" class="image-style-body-default" /></p> <p>PlayStation has announced that it will hold a Ghost…
State of Play: Ghost of Yōtei gameplay deep dive coming July 2025
Hey everyone! As you may have seen in our latest State of Play, Sucker Punch has a special State of Play episode dedicated to Ghost of Yōtei coming next month.…
Ghost of Yotei Director Vows to Deliver ‘A Respectful Representation’ of Japan on Par With Ghost of Tsushima
Upon release back in 2020, American developer Sucker Punch’s Ghost of Tsushima was generally well-received for its fictionalized depiction of historical Japan. The game’s director Nate Fox recently talked about…
Ghost of Yōtei: How Sucker Punch chose Hokkaido for the game’s setting
The best part of working on Ghost of Tsushima and Ghost of Yōtei has been getting the opportunity to go on reference gathering trips to Japan. As an American, I…